Tuesday, December 20, 2016

The Great Army of Harad

Got together with John of DCHL along with Devin and newcomer Ed for a HUGE thematic game of LOTR.  We played the "Great Army of Harad" scenario from the old Harad supplement.

In this scenario, Boromir leads the army of Gondor south to smash the Haradrim before they can meet up with Sauron's forces coming from the East.  The scenario called for 2000 points per side, with 300 points of Evil in reserve (the Corsairs of Umbar, late as always).  by way of consolation, Evil holds the central building which I dutifully filled with archers.  The mission?  Destroy the enemy!  

Our lists were enormous but neither side had any magic users so this was (with the exception of the 40-foot tall elephant and some half-trolls) mostly an engagement of mere mortals.  The Good forces had Boromir, Faramir and several captains.  The Evil side had Suladan the Serpent Lord, Dalamyr the Fleet-master, a Khandish King and a Mahud King as well as some other captains.   As you can see, the Good side consisted solely of Gondor's finest.  The Evil side was a diverse alliance of those opposed to Gondor.

The battle played out as follows:

Initial Evil deployment

Initial Good employment 

Monday, December 19, 2016

Dust 1947: Outpost Battle!

The Lord and I got together for a massive Dust 1947 battle using 250 points of forces.  My list was very heavy on Type 4 Steel Guards and I used the Steel Guard platoon structure, although I never made use of the platoon advantage.    We played scenario 104, Outpost.  The objective was to secure a central location by the end of turn 8.  Barring that, the winner would be the side which inflicted more casualties in terms of VPs.  

My list was:

Guai-Lo Moloi Type 4 Hero
Nikolai Pilot Hero
Red Ace-Pilot Hero
Steel Guard Command
Steel Guard Assault
Steel Guard Fire Support
Steel Guard Snipers
Steel Guard Anti-Tank
Steel Guard Tesla 
Spetsnaz Kill squad
Spetsnaz Saboteurs
Spetsnaz Command
KV-47 Nina walker
Matrioshka heavy walker
Matrioshka heavy
Alexandr Tesla Tank
Carrier Helo
Assaulter Helo
Striker Helo
Red Star Helo
Anti-tank tractor


The Lord's Axis list was:
Lara
Grenadier X
3 x Ubertoten
Heavy Assault Squad
Heavy Command Squad
Heavy AA Squad
Luther light AA walker
2x Lothar Arty walker
Sturm-Konig super-heavy AA walker
Prinzluther transport walker
Hermann light AT walker
2x sniper squads
2x observer squads
2x fully upgraded Laser Bunker(!)

Opening deployments on the Babylon-themed table.  We were not really sure what to do with the bunkers, so we set them up but they counted as "moving" in the first turn to represent the element of surprise. 
  
Guai-Lo and Fire Support squad hold the flank.

Tuesday, November 22, 2016

Darklands: Irish (Erainn) warband gallery

 Hello again-

I have been working hard on my Erainn warband from Mierce Miniatures.  Darklands is a game set in an alternate Dark Ages where magic and myth combine with history to create a dystopian past.  The Erainn are the Irish, caught between the Fomorians who are crossing the ice sheet from the north-west and the many other peoples of Europe migrating westward, such as the Anglecynn and Welsh.

The Erainn are split between Christina and Pagan.  The Pagans are ascendant as their magic and beastcraft have been more successful in fighting the ice demons of Baalor, the Fomorian demon-king. This warband represents almost all of my collection.  I have a couple of heroes and a few more beasts to paint.

The warband currently consists of:

1 Ri Tuath (King)
2 units of Tuanagh (axemen)
1 unit of Fen beasts (tree/woodmen)
1 unit of Fir Bolg (ogres)
1 Ancient Fen beast
1 Morannach (bog beast)

Saturday, November 12, 2016

Team Yankee Armored Battle!

100 point TY game yesterday vs. Bill White. My Sov Armor versus his Team Yankee-OOB Americans. We played No Retreat, and it was a very tough slog for his attack US troops. Pictures tell the tale.





Tuesday, September 13, 2016

NoVA Open Age of Sigmar tournament report

Wow, I actually attended an Age of Sigmar tournament!  A year ago I declared my hate for the game. Then, I changed my mind.  Then, the advent of the General's Handbook and the reintroduction of that hallowed competitive gaming concept, points values, seems to have really lit a fire under this game.  There were 28 players, many of whom brought very nicely painted armies, to play a 3-round competitive tournament with custom scenarios.  You can see the full rules of this year's event here:  Age of Sigmar 2016 Primer

I took the following Chaos army, containing Khorne mortals and demons.  The concept for my army was to maximize attacks from my big units using the bonus attacks from the Aspiring Deathbringer , Wrathmongers and Bloodsecrator, along with other bonuses inherent to the units and their interactions.  I took the Chaos trait that gives a +1 to hit upon activation and a roll of a 6, and a command trait which raised that to 5+.  So yes, that meant whenever I activated a unit on a 5+ that unit got +1 to hit.  In short, my larger units (and smaller ones really)  had the potential to roll a lot of dice and hit fairly easily if I played my cards right.  The army was all about massive amounts of attack rolls.

Leaders
Aspiring Deathbringer (80)
- General
- Bloodaxe and Wrath Hammer
- Trait: Great Destroyer
Bloodsecrator (120)
Slaughterpriest (100)
- Bloodbathed Axe
Daemon Prince (160)
- Flying with Axe
- Artefact: Chaos Runeblade

Units
Blood Warriors x 5 (100)
- Goreaxes
Bloodreavers x 20 (120)
- Reaver Blades
Khorgoraths x 1 (80)
Wrathmongers x 5 (180)
Bloodletters x 20 (200)
Bloodcrushers x 3 (160)
Skull Cannons x 1 (180)

Total: 1480/2000

Game 1: My first game was about escorting an objective marker off the table from the center of the board.  I will save you all some time: that didn't happen.  My opponent was a fine chap who brought a nicely painted Ironjawz Orruk (Ork) army to play.  This army had a trick: it used a battalion that allowed all his war boarz (goregruntaz I believe) to make a 15" move before the game begins.  He had 3 units of them, plus the warlord on mawcrusha (a very large wyvern) and a shaman.  He won the roll for first turn and predictably his boar line launched!  

Initial Orruks position

NoVA Open 2016 Recap Day 1

This year I was able to attend 3 days of the NoVA Open gaming convention.  NoVA open is mostly a tournament-oriented convention, but it has been expanding to other kinds of games like narrative scenarios and campaigns.  In fact, most major games systems present at NoVA (40k, Age of Sigmar, etc.) seem to have a narrative event as well as tournaments.  For my part, I wanted a "sample" of different games.  So, I signed up for a Lord of The Rings narrative event on Thursday, an Age of Sigmar tournament on Saturday, and a Wrath of Kings tournament  on Sunday.  I also hoped to get in a little opportunity gaming as well.  

My first game was a narrative scenario pitting the forces of a reconstituted Saruman and his Easterling servants against the forces of Queen Arwen.  I brought most of the Easterlings so I took command of them, with another player representing my brother as second.  I present the assault on Dol Amroth!

Dol Amroth under attack by land and sea.  Most of the Easterlings are my models

Thursday, August 18, 2016

Wrath of Kings: You should play this game! Also, House Nasier gallery

As some of you may recall from my Historicon post, my son was interested in Wrath of Kings (WoK), from CMON, Inc. by a demo he played there.  He spent the money he had saved on a starter box of the game, and we played a few games together that weekend.  I found the game to be very interesting, and picked up some more models to assemble and try more games.

Since that time, I have really become hooked.  What follows is a short review on WoK and why I recommend it to anyone who likes fantasy skirmish-scale miniatures games.

What is it?  


Wrath of Kings is a tabletop miniatures game by CMON, Inc.  It was launched as a Kickstarter in 2013 and was reasonably successful, clearing $700k.  Delivery took about a year and it arrived to backers in 2014, following on to store shelves thereafter.  Like many kickstarter miniatures games, it took a while to catch up the retail collection with the kickstarter offerings, and my impression is the game has flagged in popularity since the KS was delivered.  However, CMON recently released a second book with revised rules and a ton of new units and fiction.  The game is poised to take off again!