Wednesday, February 15, 2017

A lifetime of collecting: Chaos Space Marines

I recently re-embarked on my Warhammer 40k hobby.  I have played on and off since Rogue Trader, the first edition released way back in 1987.    I have done some significant painting and collecting over the past few years, and my Black Legion and their allies, the Thousand Sons.  So I thought I would put my collection all in one place for my own (and maybe your) viewing pleasure.  Enjoy!

Here's an overview of the army.  This is almost every model (excluding demons of Khorne, which I have left aside) I have collected for Chaos Space Marines since 1987.  Some outdated models that really don't fit the modern army lists are also not included.  

Fall of Cadia: Black Legion vs. Crimson Fists

Played a very exciting game of 40k last week, with my Black Legion taking on the Crimson Fists. We played this as a defense of Cadia game although we did not use Empyric storms.  We just represented forces fighting on Cadia with our two lists.  My opponent was a very fine chap names Tucker who had a gorgeous Crimson Fists army that made me nostalgic for the original Rogue Trader cover.  

We played an 1850 point game.  The Mission was a Maelstrom Mission (random objectives) where we drew a number of objectives based on the turn. (1 on turn 1, 2 on turn 2, etc.) as well as having the "Slay the Warlord" "First Blood" and "Linebreaker" victory conditions.  

My list consisted of a Black Legion Speartip detachment containing:
  • A Hounds of Abaddon formation of 3 bikers, 8 berserkers with Rhino, 8 chaos marines with Rhino, and a Chaos lord as my warlord.
  • A Heldrake Terror Pack of 2 Heldrakes
  • A Raptor Talon of 3 5-man squads plus a Chaos Lord
  • A Hellforged Warpack of 2 Maulerfiends and a Defiler

Tuesday, February 7, 2017

Burning of Prospero Gallery

A few months back I picked up the gorgeous Burning of Prospero board game.  It took me a few months to finish painting the models, mostly due to distraction with other projects.  But recently I knocked out the last few units and I wanted to share this fantastic set with the world.  I deliberately chose to make the Thousand Sons, who suffer the destruction of their world before falling fully to Chaos, look as clean and shiny as possible.  By contrast, the "good" wolves were painted in drab colors and made to look dirty.  The Custodes and Sisters of Silence retain their metallic sheen, but they know what they did!  

Scarab Occult Terminators

Monday, February 6, 2017

War comes to Fenris-40k Space Wolves Vs. Thousand Sons

Introduction:  As anyone who is following Warhammer 40k knows, big things are afoot in the storyline!  One of those big things was a rather impressive assault by the Thousand Sons on the Fenris system, home system of the Space Wolves chapter of the Adeptus Astartes.  I refer you to the Wrath of Magnus for details.  It's pretty awesome.  

Image result for wrath of magnus

Along with the book some great new Thousand Sons (I call them 1k Sons for short)models were released, and I could not resist starting up an army.  I have been a fan of the 1k Sons for a long time, but their rules had, until now, been bad!  now that they are a lot more interesting, and given the current story arc, I wanted to play a Space Wolves/1k Sons game.  Scott recently started collecting Space Wolves and, like me, paints fast.  So having motivated each other to get enough stuff painted, we got together for a 1200 point game.

The 1K Sons are very expensive points-wise.  I took a 1k Sons Combined Arms Detachment as follows:

Demon Prince of Tzeentch (the original Lord of Change model) w lv 2 psychic mastery and wings
Scarab Occult Terminators with Exalted Sorcerer and Soul Reaper Cannon
2 units of 4 Rubric Marines w/ Sorcerer
1 unit of 10 Tzaangors
1 Heldrake w Baleflamer

IIRC, Scott took a Space Wolves Combined Arms Detachment of:

1 Rune Priest (lv 2 psychic mastery)
3 units of 6 Space wolves, w 1 melta gun per squad
1 unit of 5 Space Wolves 
1 Unit of Wolf Rider cavalry
3 Vindicator tanks(!)

We played the Maelstrom of War Mission "Escalation" where we have a hand of 3 objective cards at all times.  Also VPs are awarded for Slay the Warlord, First Blood, and Linebreaker conditions.  

Turn 1: The game started with Night Fighting in effect.  My Heldrake and Terminators were in reserve.   Scott got the first turn and advanced.  His fire was not too effective; he killed a Rubric Marine or two and several Tzaangors, whose job is to die after all.  In my first turn my awesome psykers did absolutely nothing, although my shooting almost wiped out a squad of Space Wolves thanks to AP3 Inferno bolter shots.